Hey there. I’m Danny, a senior narrative designer (currently focusing on branching and systems) – working on Horizon: Call of the Mountain and an unannounced, cinematic adventure game (2D) at the awesome Firesprite, a Playstation studio.
I’ve been working professionally in the games industry since 2014, formerly as the principal writer on a number of award-winning, narrative indie games and as a ‘pure’ narrative designer since joining Firesprite in 2020.
In a past life, I worked in creative across advertising/marketing, online video and influencer management, on campaigns for the likes of Disney, PewDiePie and Toyota.
I love birds and walking, and I have zero tolerance for any kind of discrimination.